Modern Warfare 2’s Gunsmith 2.0 is more customizable than ever

Infinity Ward has shared new details about the Call of Duty: Modern Warfare 2 Gunsmith, dubbed “The Gunsmith 2.0”.

Gunsmith was first introduced in Call of Duty: Modern Warfare (2019) as a replacement for the attachment system used in previous titles, and it has been used in every game since.

The system allows players to customize their weapons in greater detail, with multiple attachments, optics, and of course, skins.

Gunsmith 2.0 refines this system, with a brand new interface, and a new weapon system to customize: the receivers.

Receivers are a platform or family of weapons that share attachments.

Once a player unlocks a receiver for a weapon, a new weapon unlocks that shares the same receiver and weapons.

In effect, this means that weapon attachments are shared within a weapon family, meaning players only have to unlock them once.

Infinity Ward states that receivers will be the centerpiece of Gunsmith 2.0 and claims that it mirrors how guns are built in real life.

This should in theory allow for a greater variety of customization, both visually and in the feel of a weapon.

Activision will host a livestream tonight where it will outline plans for the future of the Call of Duty franchise, including Warzone 2.0 and Mobile.

The publisher also revealed a code of conduct for the series, in an effort to combat “toxicity and foul play”.